![]() it may not have too much content but in my opinion its definitly worth the 18 CDN and finding different combinations of relics and spells for certain runs is a lot of fun, for example a crit run. Mystics, magicians, and wizards alike all need an impressive cloak to showcase their status as a world-renowned spellcaster or at least one thats a legend in. Additionally, Robe caps all damage taken to 10 and damage increasing curses don't bypass this, making cursed relics like Double Trouble also give only upsides. Not worth it unless its on massive discount and/or you like getting stunlocked and killed at the end. First Phase Sura is stationary in the centre of the arena, surrounding himself with a chaos barrier which must be broken in order to damage him. He mainly represents the Chaos element, but uses Arcana from other elements as well. Felt like sharing with everyone and fellow Water lovers. Master Sura is head of the Council of Magic and the final boss in Wizard of Legend. Cloak: Hope (Sucks that the best Cloak had to be Red and not Blue). Negates Downsides for Many Cursed Relics: For some reason, Fall does not get its max health reduced by cursed relics, making things like Glass Cannon just give upsides. Standard: Aqua Beam (Can be replaced with Aqua Vortex if you want a Full Melee Build) Signature: Frost Fan (Very simple and OP).This allows you to dump all of your gold into damage and CDR relics. You also don't need any spells, save for an enhanced basic arcana. Less Gold Strain: You basically don't need defensive relics for the most part (ones that grant I-frames or evasion are great tho).Focusing on basic aoe dmg combining Flame Strike and Fuelled Bersek for a short endless hit chain. So far Im going for a up close glass canon melee/midrange mage. I've tried this build with Fury to try to get the signature to charge faster, but honestly, I didn't notice the faster charge as much as I noticed the lack of crits. Ive only made it as far as 2-1 still need to work on my dodging skills with such low hp. Cloak: Awe You will get plenty of chances to crit with this build, so this cloak will probably give you the most DPS. In total, this means that you enter every fight with full HP and rarely take damage if you can git gud. Been playing all day and Ive almost unlocked all the robes still got a few spells to go. Evading Zephyr and Shock Assault pad out those 10 hits. Less Health Strain: Fall + Robe means that you essentially can take 10 hits before you die, but regenerate those hits quickly between fights. ![]() IDK how common knowledge this build is, but in my playtesting, it's crazy strong for these reasons: If you’re really confident, you can pair this cursed relic with Double Toil to spice up your gameplay Double Trouble Details: 9. Dash: Any, but Chaos Rift is recommended Double Trouble In the same vein, this cursed relic makes you deal double the damage for receiving double the damage. ![]() I recently got back into Wizard of Legend and immediately rediscovered one of my most powerful builds: ![]()
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